The future of Mobile Gaming Interview With David Kainer
The future of mobile gaming is being shaped by exciting new technologies that allow multiplayer gaming. This article is an interview that shows a discussion between a bsc chain mobile industry blog and the Managing Director of Viva La Mobile. It highlights both the current state of the mobile gaming market and looks to the future trend of multiplayer mobile gaming.
Interviewer: Hi David, thanks for taking the time to talk to us. We have been having a lot of fun with Super Puzzle Bobble Multiplayer and can’t wait for Viva to drop another hit! But before we go on, can you please tell the readers a little bit about Viva La Mobile and what you guys do over there?
David: Happy to chat and very happy to hear you enjoyed Puzzle Bobble Multiplayer.
So a little background first. Viva La Mobile is a mobile games developer and publisher based in Sydney which i co-founded in 2003. We have a great deal of experience designing and creating mobile games of all kinds, but our specialty is multiplayer. We pioneered real time multiplayer on mobiles by using the features available on 3G networks and handsets. Early on in our history we decided not to target the ‘low hanging fruit’ end of the market and try to provide something different to mobile gamers. I have always wanted to maintain Viva La Mobile’s position as an innovator rather than a follower. This can be risky in the mobile games industry but it is certainly more fun for product development.
Interviewer: I have a love/hate relationship with the iphone. I love it because it’s unbelievably cool, obviously, I hate it because it’s not available in Australia and the lack of 3G makes me wonder what Apple were smoking. What is it about the iphone that makes playing games so fun? Is there a great difference between regular mobile games and iphone games? How do you think the iphone will impact the Australian mobile games market when it finally arrives?
David: To be honest I have not really made much effort to look into games on the iphone, probably because I don’t have one! My view, though, is that the iphone is little more than a beautiful high end handset with games to suit. This is similar to Nokia’s new N-Gage enabled handsets. The games might be great but at the end of the day it is a small portion of the overall market. So when the iphone arrives it will definitely capture a share of the market and probably lift the image of mobile phone games in the eyes of consumers which is a good thing. In the end we plan to target it as just another phone amongst the hundreds we already try to reach. As for the lack of 3G, I am still shaking my head in wonder, though I hear it’s coming very soon.